Convoy Routes allow you to record a series of orders for a fleet to follow without manually entering each order every turn.
Convoy routes are used to set up a more complex series of orders that can take many turns to execute. You can also add multiple fleets to the convoy route. If a fleet assigned to a convoy route does not reach the end of the route by the end of the turn, it will continue with the next order next turn. When a fleet reaches the end of a convoy route, it will immediately continue with the first order again.
You can assign a fleet to a new convoy route from with a convoy route, but that will immediately stop the fleet. It will resume with the new convoy route the next turn.
For the orders than can be used in a convoy route, see the Orders Supplement and the Convoy Route Supplement.
Note: Although the convoy supplement says you do not need to stop recording the convoy if its last order is the last order on your turn, you do need to issue the stop recording order. Otherwise, random other orders may be added to the convoy route.
Convoy Route, Recording (CNVR)
Begin or end the recording of a convoy route for a fleet
Convoy Route, Assignment (CONV)
Assign a fleet to an already-existing convoy route
Edit Convoy Route (ECNV)
Change priority # for an existing convoy route order or remove it
Construct Installation (CON)
Create installations in a population group
Colonist Training (CTRN)
Convert regular population units into trained colonists
Fuel Transfer (FUEL)
Transfer fuel from one fleet to another fleet
Load Cargo (LC)
Load cargo from a population group to a fleet
Move to Warp Point (MOVE)
Move a fleet to a warp point in the same system, does not use fuel
Naval Movement (NM)
Move a fleet from one location to another within a star system
Offload Cargo (OC)
Transfer cargo from a fleet to a population group
Reorganize Naval (RN)
Transfer ships from one fleet to another fleet
Skim Gas Giant (SKIM)
Allow properly-equipped fleet to collect fuel from a gas giant world
Warp Movement (WARP)
Move a fleet through a warp point to another system, uses fuel
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire materials by Rolling Thunder Games and Scott Vandersee's Draco Advice document.