This order is used to change a Priority # for an existing Convoy Route order, or eliminate an existing Convoy Route order.
To change an entry in an existing Convoy Route, use the ECNV order. This allows you to alter the Priority # for any recorded entry in a previously-created Convoy Route. You can either alter the Priority # for that entry to any other positive Priority #, or you can set the Priority # to zero, which will eliminate the entry out right.
To change an entry to something else, or delete it and add something new in the middle of the recorded Convoy Route orders, you’d use ECNV’s to eliminate the undesired entries. Then you’d start recording new entries by using a CNVR followed by those new orders, and then another CNVR to stop the recording. The new Convoy Route orders would be appended to the end of the Convoy Route. ECNV’s could be used to alter the Priority #’s of those entries if that were desired. This can take a lot of orders to make minor tinkering changes to a Convoy Route, so setting up the Route carefully the first time is a good idea. Sometimes it is better to simply create a new Convoy Route, as that might take fewer total orders than making a lot of little changes to an existing Route.
You can delete a convoy route you no longer need by using "CLEAR ALL" in the Priority # and "0" in the New Priority #.
ECNV, Convoy Route Name, Priority #, New Priority #
Convoy Route Name: The name of the Convoy Route to edit.
Priority #: The priority number of the recorded Convoy Route to modify.
New Priority #: The new priority number of the recorded Convoy Route.
ECNV, Omega, 70, 90
Changes the recorded Convoy Route order from Prioity #70 to Priority #90.
ECNV, Omega, CLEAR ALL, 0
Deletes a Convoy Route.
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire Convoy Route Supplement by Rolling Thunder Games.