Colonist Training can be used as a Standing Order - XCRTN. The information below also pertains to this Standing Order.
Colonist Training can be used as an order in a Convoy Route.
This order converts regular Population units into Colonists trained and ready to settle a new world. Population units are given free rudimentary survival training by way of this order, which prepares them for the rigors of offworld living. Colonists are also a component required for the production of Troopers, which are needed for the mustering of many ground units. You should therefore train some Colonists out of your Population if you are interested in constructing new Divisions. Colonists can be loaded onto ships with a Load Cargo order, or disembarked into a Population Group by using an Offload Cargo order. Upon arriving in a Population Group via an Offload Cargo order, all Colonists are converted back into Population that is stored at the Population Group level (they are not considered “stockpiled Items” any longer).
CTRN, Population Group #, Quantity
Population Group #: The Population Group ID # where you want to train new Colonists.
Quantity: The Quantity of Population Units that you want to convert into Colonists. The Colonists will be stored as a stockpiled Item in the same Population Group where they came from. They are therefore available to be loaded onto fleets or transferred to other Population Groups on the same planet.
CTRN, 18624, 20
Twenty Population Units are converted into Colonists in Population Group # 18624. If there are fewer than 20 Population Units present in Population Group # 18624, fewer Colonists will be trained. The new Colonists could either be moved to another world as settlers or further trained by way of a BI order into Troopers, for instance, which are required for many ground unit Division types.
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire Orders Supplement by Rolling Thunder Games