Load Cargo can be used as a Standing Order - XLC. The information below also pertains to this Standing Order.
Load Cargo can be used as an order in a Convoy Route.
This order loads cargo from a Population Group onto a Fleet. Note that Installations are not Items and cannot be loaded onto Fleets.
Requires no action pt.
LC, Population Group #, Fleet #, Item #1, Quantity #1, ..., Item # 24, Quantity # 24
Population Group #: The Population Group ID # that contains cargo you wish to load onto your Fleet
Fleet #: The Fleet ID # that is in orbit and wants to receive cargo
Item #1: The first Item name that you want loaded onto your Fleet. If you use the special keyword of ALL here instead of the name of a particular Item, the Load Cargo order will try to load every Item in the Population Group onto your Fleet.
Quantity #1: TheQuantity of the first Item that you want loaded aboard your Fleet. If you used the ALL keyword for the first Item loaded, then the Quantity for the first Item is not needed.
Items # 2-24: Remaining specific Items that you want loaded aboard your Fleet.
Quantities # 2-24: Quantities of the remaining Items that you want loaded aboard your Fleet.
LC, 15006, 12, ALL
Loads every Item in Population Group # 15006 onto Fleet # 12. If there is insufficient cargo space in Fleet # 12 to handle all of the Items in Pop Group # 15006, as many as possible will be loaded.
LC, 15006, 12, Iron, 500, Steel, 8000
Loads 500 Iron and 8,000 Steel from Population Group # 15006 onto Fleet # 12. If there is less than 500 Iron or 8,000 Steel available in Pop Group # 15006, less will be loaded as stockpiles allow. Iron is loaded first and then Steel, in case there is insufficient cargo space in Fleet # 12 to handle the total of 8,500 cargo spaces worth of Iron + Steel being loaded.
LC, 15006, 12, Iron, 9999
Loads 9,999 Iron from Population Group # 15006 onto Fleet # 12. This is a very common type of Load Cargo order because the LC order will try to load up to 9,999 Iron from Pop Group # 15006 onto Fleet # 12. If there is insufficient Iron in the Pop Group, less will be loaded. If the Fleet has insufficient cargo to handle that amount, less will be loaded.
Lists for LC (Load Cargo) and OC (Offload Cargo) have been added. During execution of an LC, ALL order, if an item is found in the Load Cargo exclusion list, that item will not load. It is skipped as if it was not present in the population group. The same is true for OC, ALL orders - items in Fleet Cargo will be skipped if they are encountered during an OC, ALL order and are listed in your OC exclusion list. To add items to your LC exclusion list, issue an LC order with the special keyword GLOBAL EXCLUDE as the first item. Example: 'LC, 12345, 25, GLOBAL EXCLUDE, EXCLUDE, Processed Radioactives, EXCLUDE, Light Beam Laser, EXCLUDE ' would add Processed Radioactives and Light Beam Laser to your LC exclude list. This order acts like a toggle, so if either or both of those items happened to be on your LC exclude list already, they would be removed. 'OC, 12345, 501, GLOBAL EXCLUDE, EXCLUDE, Fuel, EXCLUDE, Light Drone, EXCLUDE, Interceptor, EXCLUDE ' would add Fuel, Light Drone and Interceptor to your OC exclude list (or remove them if already on that list). These lists are only checked when an LC, ALL or OC, ALL order is encountered. It is also checked if you happen to enter an LC, ALL NO FUEL or OC, ALL NO FUEL order. The population group and fleet #'s entered in these GLOBAL EXCLUDE LC and OC orders do not matter, because these are global lists used for your entire empire. You can still use the ALL NO FUEL option if you like, but this system sort of replaces it - you could simply add Fuel to your LC exclude list.
Specific LC and OC item exclusions have been added as well, for use with regular versions of those orders. Just list an item like you would normally, but use the keyword EXCLUDE as the quantity and that item will be skipped. Example: OC, 12345, 34, Construction Materials, 25000, Fuel, EXCLUDE, Crystals, 10000 would load Construction Materials and Crystals but would skip loading Fuel. These specific exclusions are checked during LC, ALL or OC, ALL orders as well as regular LC and OC orders. For the most part I'd expect the global lists to have items added such as Fuel, Processed Radioactives and Water (things needed for Power generation) or OC exclusions for expendables such as fighters or drones. Using specific exclusions during an LC, ALL order would look like this: 'LC, 12345, 25, ALL, 0, Fuel, EXCLUDE, Construction Materials, EXCLUDE, Processed Radioactives, EXCLUDE'. This would load everything from pop group # 12345 onto fleet # 25, but would skip Fuel, Construction Materials and Processed Radioactives. Make sure to put a number in for the quantity field right after the ALL keyword - it isn't used for anything, but you need to get past it to start entering excluded item names...so put some number in there and then start keying in, EXCLUDE pairs as if you were entering a regular LC or OC order.
For example, my current LC exclusions are:
** Imperial Cargomaster Report: Global Exclusions **
LC (Load Cargo) ... Colony Beacon ... Construction Materials ... Imperial Flag ... Improved Textiles ... Processed Radioactives ... Textiles ...
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire Orders Supplement by Rolling Thunder Games