Repair Bays contain extensive maintenance and repair facilities along with damage control parties trained in the repair of surface fortresses, orbital installations and starships. Inter-ship Cargo Barges are included so that engineering teams and any bulky equipment they might need can be sent to exterior portions of the vessel they are repairing or even to other units in the same fleet. In this way a ship equipped with Repair Bays assists in repairing any other ship, surface fortress or orbital installation in their fleet.
Repair Bays have a higher-than-usual structural integrity value to simulate emergency battle repairs, but they add substantially more capability during post-battle repairs (executed following all other actions in a turn cycle). Fleet repair capability is increased by about 125 million integrity points of damage for each Repair Bay installed on a ship in that fleet. Ships always try to repair themselves completely if they can before drawing on fleet damage control parties, to allow repair teams to be available for more heavily damaged fleet assets. Lightly damaged ships tend to be repaired completely before more heavily damaged ships are attended to.
400,000 Steel
50,000 Heavy Machinery
10 Cargo Barge
100,000 tons
Repair Yard
250000
Content contributed by Tom Carey.