A Fleet conducting a Warp Survey mission will activate its Jump Survey Sensors and perform extensive sweeps of the Warp Point that the Fleet is located at. If the Fleet is not at a Warp Point, this order will fail. Successfully surveying a Warp Point depends on the number of type of Jump Survey Sensors available to the Fleet and the presence of any Explorer type Legendary Characters. The Class of a Warp Point,the type of stars that are connected, the width of the Warp tunnel, background terrain and the distance that the Warp tunnel must travel to connect the stars all increase the difficulty of the Survey mission. You must Survey a Warp Point before you can send Fleets through it using the WARP order. Some Warp Points may be very difficult to Survey, and may require large numbers of high technology Jump Survey Sensors to be properly Surveyed. Class “A” Warp Points are the easiest to Survey.
Requires 1 Action Pt to execute.
SURV, Fleet #
Fleet #: The Fleet # that is conducting the Warp Survey mission.
SURV, 64
Fleet # 64 executes a Warp Survey mission. If this Fleet is not located at a Warp Point, or the Fleet has insufficient Jump Survey Sensors to plumb the depths of the Warp Point, this mission will fail. Higher technology Jump Survey Sensors make a big difference when Surveying high Class Warp Points.
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire Orders Supplement by Rolling Thunder Games