Build Ship can be used as a Standing Order - XSHIP. The information below also pertains to this Standing Order.
This order is used to construct ships at Shipyards. The Items that are required to build each ship are deducted from the Population Group they are ordered built at when this order is executed. If Item stockpiles prove insufficient to construct every ship indicated, the Quantity of ships will be reduce to meet available stocks.
SHIP, Quantity, Ship Class, Population Group #, Build Priority, Assign To Fleet #
Quantity: The number of ships that you want your Shipyards to construct. Your shipyard workers can handle a maximum of 50 ships per SHIP order.
Ship Class: The name of the ship that you want constructed.
Population Group #: The Population Group ID # where you want the ships constructed.
Build Priority: Any positive number that indicates where in the Shipyard Queue you want this set of ships to appear. Enter a zero (0) to put this group of ships first. Any other Build Priority will set this group of ships at that place int he Queue. It is wise to increment your Build Priorities by at least 10’s each time you add ships to the same Shipyard Queue. This makes it easier to squeeze in new groups of ships later on.
Assign To Fleet #: This is the Fleet ID # where the ships just ordered constructed will be assigned upon completion. If that Fleet does not happen to be in orbit over the Population Group where the ships are completed, or the Fleet simply does not exist, the newly-constructed ships will be assigned to a new Fleet that is created on the spot. New Fleets created in this manner will be numbered starting at 1001 and up (the first empty # that can be found will be used).
SHIP, 10, Pathfinder, 15095, 90, 101
Ten new Pathfinder class ships are ordered constructed in Population Group # 15095’s Shipyards. They are assigned Build Priority 90, placing them low in the Queue because they are only Fleet Scouts and you might decide later on to add more important ships higher up in the Queue. If no unfinished ships with lower Build Priorities exist in the Queue, Pop Group # 15095’s Shipyard workers will begin working on these Pathfinders. Upon completion, they will be assigned to Fleet # 101. If Fleet # 101 does not exist or is elsewhere at the time of completion, finished Pathfinders will be assigned to a new Fleet that is created automatically for this purpose.
Content contributed by Raven Zachary from the SuperNova: Rise of the Empire Orders Supplement by Rolling Thunder Games